Post by T-Robosaurus Rex on Jul 31, 2009 6:47:18 GMT -5
To me, one of the things that truly highlights how bad the game industry has become, due to it's obsession with online gaming, is the racing games. Now I'mnot the biggest fan of these anyway, but I have been known to be partial to a bit of Burnout back on the PS2. Many a night was spent with friends competing to see who could create the most carnage at a Crash Junction, or just racing around slamming the hell out of one another in a race.
So the PS3 version comes out, and I expected this to be awesome...but wait, they've removed the Crash Junctions! Why would they do that, my main purpose in advancing in the career modes was to unlock all the vehicles for the junctions. Oh well, I'm sure they'll be something to make up for it...
ONE PLAYER ONLY?
Seriously what the fuck is that about? No option for split screen...in a racing game? Yeah sure, I can race against faceless mongoloids from all over the planet now. But if I want to have fun with my actual flesh and blood friends they need to own the same console and game and be online...oh and be in their own house. And it's the same with countless other games in the genre, it makes no sense whatsoever.
And more to the point, aren't we more well equipped to split screen than we were years ago? I mean to get the most out of your XB360 or PS3 most people have purchased some enormous HD Television, which I'm postive could handle split screen better than my old 20" box of a Television which I had so much fun on in the past.
It makes no fucking sense whatsoever.
Hanson: "May Roberts' soul go to a better place, free of chunky Asians, who do flips."
Why is there an Asian narrator in there randomly! LOL THIS GAME IS ALMOST AS BAD AS OUR PROMOS!!!!
LOL. I think we need to have a 'Plumbers Don't Where Ties' inspired brainstorming session. We could learn a lot from Jane and whatever the fuck the dude's name was. Oh and the rapist boss, can't forget him.
As for one player only racing games, I think it has more to do with the tech than anything else. Especially with games like Burnout, travelling that fast with that level of detail in the graphics takes up a lot of processing power. Especially when its an open world game. I remember originally they thought the graphics on RE5 were gonna be too much for the PS3 to handle on split-screen. And that game's basically just shooting guys in small-to-medium rooms.
Not saying it isn't a shit load of fuck, but there is a reason for it.
20/10/2010 The day open mindedness returned to UGWC. Lest we forget.
Post by Red Bull Icon on Jul 31, 2009 10:46:35 GMT -5
You know the graphic requirements bring up another really good point that goes along with Montana's seemingly obsession with all thing mundain. When exactly did graphics over take gameplay?
I look at NoMercy for the N64 with their cartoony graphics and almost wonder how that games aged so well. If I didn't have a tendancy to break my controllers I'd probably still be creating CAW's on that damn engine. My two favorite games of all time don't have steller graphics. Beyond Oasis on the Genesis had horrible graphics but the gameplay trapped me, and I put nearly 80 hours on that bitch the second play through. Pokemon (pick one) is even a turn based game and a large chunk of the time nothings moving on screen. Pokemon also makes bank.
Then about the mundane. GTA3:SA had me spending like half the first week of playing in the gym or cluckin' bell. The other half was swimming or riding the bike. All to 'realistically' build my stats. How realistic is it to jump out of an airplane, splatter on the ground of an army base, and then wake up at a hospital without my weapons.
Thats just me though, and sometimes I just wanna slash through a few thousand bad guys on GoW or even Gauntlet Legends.
Post by T-Robosaurus Rex on Jul 31, 2009 19:29:22 GMT -5
BoolZ's right, gameplay does seem to have gone completley out of the window, at least on the majority of multiplatform games I am aware of. it's all about bigger, better graphics, environments where every grain of sand, and blade of grass is effected by in game physics.
If it's not graphics, they just concern themselves with the online content, there are a hundred and one games out their that are worthless to own if all your interested in is playing at home. In the old days game playing was an escapist past time, you got away from the rest of the world and emersed yourself in a fantasy world. Nowadays most games are tailored to going online and allowing the whole world into your living room to annoy you over their headsets.
And another thing that seems to have all but dissapeared, the good old fashioned point and click adventures, like the Monkey Island franchise, or the original leisure Suit Larry's, or Simon the Sorcerer, Sam and Max, Day of the Tentacle etc etc etc. I can only imagine the average teenagers attention span is none existant unless something with extra limbs is exploding on the screen. Which is a shame.
Hanson: "May Roberts' soul go to a better place, free of chunky Asians, who do flips."